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To obtain that angle just press Control + A and select all objects in your scene and press "Delete" to delete them and now press "Z" on the keyboard. Your view port is now set to default angle. And obviously you have to press "Ctrl+Z" to undo your object deletion. In 3ds Max 2009 and in 3ds Max Design 2009 there is a view cube to do this. Installed Material Library. The following MDL material files are included when installing V-Ray, starting with V-Ray for 3ds Max 3.5. They are located in Local Disk (C:) > Program Files > Chaos Group > V-Ray > 3dsmax 20xx for x64 > mdl GTK v1.2 Tutorial Tony Gale , Ian Main , Ian Main UV Remapping without black seams (1) ... 3ds max files that I can no longer open after moving to another ... 3ds max Lighting problem with Arch & Design material ( 2 ...